AI Insights · Timothy · April 2024
Top 5 Sandbox-like Games on Android in the UK: Q1 2024
An analysis of the performance of the top 5 sandbox-like games on the Android platform in the United Kingdom during the first quarter of 2024.
The first quarter of 2024 saw notable performances from the top 5 sandbox-like games on the Android platform in the United Kingdom. Below, we break down the weekly trends in downloads, revenue, and active users for these popular apps.
Weekly revenue for Roblox varied throughout the quarter, peaking at around $373K in early January and stabilizing near $296K by the end of March. Weekly downloads showed some fluctuations, with the highest at approximately 34K in the first week of February. Active users hovered around 2.9M at the start of the quarter, dipping to about 2.5M mid-March before rising again to 2.7M by the end of the quarter.
Minecraft's weekly revenue remained relatively stable, peaking at around $37K in the first week of January and closing the quarter near $31K. Downloads saw a significant decline from about 4.2K in mid-January to approximately 1.7K in early March. Active users started at 229K and experienced a minor drop to around 196K in mid-March before recovering to 222K by the end of the quarter.
IMVU: Social Chat & Avatar app
IMVU: Social Chat & Avatar app's revenue peaked at approximately $6K in the first week of January, with a gradual decrease to around $4.3K in mid-March before slightly recovering to $5K by the end of March. Downloads fluctuated, with the highest being 428 in the last week of March. Active users began at 7K, peaked at 8.7K at the end of January, and then stabilized around 7.7K by the quarter's end.
ZEPETO: Avatar, Connect & Live
ZEPETO: Avatar, Connect & Live saw its revenue peak at approximately $2.7K in the last week of March, starting from around $2.5K in early January. Downloads were highest in mid-February at about 4.7K and ended the quarter at roughly 2.9K. Active users remained fairly consistent, starting at 31K, peaking at 34K in mid-February, and ending at 32K in late March.
PK XD: Fun, friends & games' revenue increased throughout the quarter, peaking at approximately $2.2K in mid-March. Weekly downloads were highest at about 4.7K in late February. Active users started at 58K, peaked at 63K in late January and late February, and ended the quarter at around 57K.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.